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Lead Artist

APPLY

Time Commitment

20+ hours per week

Job Description

Develop and direct the aesthetic of a new Unity game and maintain the theme across the project. You will be working within the restrictions of the Universal Rendering Pipeline, and relying primarily on Shader Graph and VFX Graph (or compatible external applications) to create an effects-driven style.

The ideal candidate will have experience with and a passion for VR. Portfolio exemplars required with application.